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Autotiler - Autotiled TileSet Generator

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Devlog

  • Autotiler 1.2.0 Released with Godot TileSet export
    October 30, 2020 by @javikolog#editors, #2d-pixel-art, #godot, #godot-engine, #autotiler, #tileset-editor, #2d, #8bit, #16bit, #tools
    I am happy to announce a new release for this small but powerful tool. This release adds the tile set resource exporter for Godot and also a couple of bug fixes when working with different tile sizes... Continue reading
  • Autotiler Godot Exporter: Collisions and Bitmask
    August 07, 2020 by @javikolog#godot, #sprite-editor, #tileset, #tools
    On the next update I will focus on usability and on the Godot TileSet resource exporter, which will configure these 2 parts: Collisions: Collision masks are used to tell Godot that a tile is solid for... Continue reading
  • Autotiler v1.0.0 released
    August 07, 2020 by @javikolog#autotile, #tileset, #tileset-editor, #top-down
    I am happy to announce the first release of a project I have been working on. The goal of this project is to make it easier to generate tilesets out of a set of minimal tiles. Please feel free to give... Continue reading
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